Vast Unveils Project Eden, a Persistent AI World Model

Vast is trying to push AI 3D beyond the familiar pattern of typing a prompt and receiving one mesh, character, chair or building. On June 1, the Beijing company behind Tripo AI announced Project Eden, a world-model effort meant to generate spaces that persist, can be revisited, and can be entered by several people at the same time.

The architecture separates the world from the image of the world. A structured state layer maintains the underlying 3D environment, a state-to-observation interface translates that state into geometric and semantic conditions, and a generative rendering layer draws the view in real time while keeping perspectives consistent. That split is meant to solve the problem video models often have: scenes look impressive until motion exposes that the model never held a stable world state.

Vast was founded in 2023, has more than 100 employees, and says Tripo has 20 million users, mainly in the United States, Europe, Japan and South Korea. Its nearly $200 million A+ and A++ financing, led by Ince Capital and China Life’s Yangtze River Delta technology fund, values the company above $1 billion. Project Eden is not open to developers yet, with access planned in 2026.

Sources:GamesBeat and TipRanks coverage of Tripo AI funding and Project Eden; Implicator.ai report on Vast’s financing; GlobeNewswire announcement of the Series A+ and A++ financing; CocoLoop